2020 has been a year that many of us will want to forget. With the arrival of 2021, what better way to jump head first into a new year than with the arrival of Balan Wonderworld, a brand new Square Enix IP address. Balan Wonderworld is a fully action, adventure 3D platformer game where you can explore 12 amazing worlds, experience over 80 different costumes, each with their own unique abilities, and play alongside that special someone in your life with a 2 player cooperation.
But Balan Wonderworld has another totally unique ingredient that makes it so special – it tackles all of those real-world worries and anxieties that we all have head-on. From fear and loneliness to weakness or just feeling different, Balan Wonderworld incorporates these emotions into its gameplay and it’s up to you to step into the mysterious Balan Theater and help its inhabitants balance their emotions.
To celebrate the release of Balan Wonderworld demo today on the Xbox Store, we caught up with Noriyoshi Fujimoto of Square Enix, the producer of this game for a question and answer period on what makes the game so special.
Hi, I’m Noriyoshi Fujimoto from Square Enix and I’m the producer of this game. Thanks for playing the demo of Balan Wonderworld. This demo is only part of the game, but there you can experience one of the main distinguishing features of the game: switch between different costumes by exploring stages where all kinds of mechanics await you. Balan Wonderworld is easy to play whether or not you are good at action games, and you can also play co-op with two players. Hope playing this game will make you happy!
Rob Lightbody: Where did the idea of using “Emotion Balance” as one of the game’s unique USPs come from?
Noriyoshi Fujimoto: From the early stages of the game concept work, “balance” has been a major keyword in the development of Balan Wonderworld.
This idea led to the concepts of incorporating changes in the balance between positivity and negativity in the gaming world; create mechanisms in stages that rely on balance; and for each action of a costume to have a corresponding and opposite action. The names of two characters in the game, Balan and Lance, also come from the word balance.
When it comes to the idea of ”balancing the emotions”, I think we all face little worries and problems in our daily life. Everyone can feel negative sometimes. As we worked on the development of Balan Wonderworld, our hope was that playing the game and sharing the negative concerns of cast members in each chapter, then sharing how those issues are resolved and turned into something positive, would help gamers. to feel positive about themselves.
Rob Lightbody: How did you decide which emotions to associate with which characters. Do you have a preference?
Noriyoshi Fujimoto: We have included a variety of themes that different people around the world could relate to and feel close to.
My favorite is chapter 10 with the story of “The Artist with Painter’s Block”. It is the story of an artist who, as her fame grows, draws less and less what she really wants to draw and draws more what would please the people around her. Then she gradually starts to wonder why she draws and if she draws the art that she really wants to draw. It’s a familiar story to creators, who tend to have this worry, and so it made me rethink that situation. At the same time, I also felt like it gave me a solution and a way to feel positive about it.
If that got you excited, then download the Balan Wonderworld demo now on the Xbox Store. And to add to the excitement, if you play the demo now, you also get the bonus ‘X Launcher’ costume in the full game on Xbox One and Xbox Series X | S if you have demo game data. We hope you enjoy playing the demo until the full game is released on March 26 on Xbox One and Xbox Series X | S!
BALAN WONDERWORLD demo
SQUARE ENIX CO., LTD.
This game supports smart delivery and can be played on Xbox One and Xbox Series X | S. ■ Welcome to a wonderful action show, which has never been seen before! BALAN WONDERWORLD is a wonderful Balan Theater-themed action platformer game. Led by the enigmatic maestro named Balan, series stars Emma and Leo will use the special abilities of a multitude of character costumes as they venture into the strange and imaginary land of Wonderworld. Here, memories and views of the real world blend with the things people hold dear. Twelve different stories await our stars in Wonderworld, each with their own unique quirks. They will explore every nook and cranny of these labyrinthine stages, filled with a myriad of tricks and traps, to get to the heart of each story. ■ Wonderworld exists in people’s hearts and imaginations The setting for this tale is the fantastic and bizarre land of Wonderworld; a place where people’s happy and positive memories are mixed with their worries and negativity. Leo and Emma are led into Wonderworld by the mysterious clown Balan and set off on a journey to find what is important to them. Before they can return to the real world, they must first restore the lost balance to their hearts… ■ Over 80 different costumes unleash all the action you could possibly want! The stars of the show can use the powers of the inhabitants of Wonderworld while wearing their colorful costumes, with over 80 different costumes to try out! Hit your enemies, walk in the air, freeze time or manipulate all kinds of objects… the possibilities are endless when you buy a new costume. ■ Two legendary designers get together! Come all, come all and enjoy the pinnacle of Square Enix storytelling in a world of action-packed wonder created by the legendary Naka Yuji. For the first time in 20 years, Naka Yuji and Oshima Naoto join forces to form the BALAN COMPANY team; founded around, bringing together action game development, video and music production professionals from inside and outside the company.