Welcome to the Italian front! We’re excited to announce our new WW1 FPS game: Isonzo! For the third entry in the WW1 game series, we decided to visit some of the tallest battles of WWI. War broke out between the Kingdom of Italy and the Austro-Hungarian Empire on May 23, 1915. It would involve millions of men and several pitched battles – not one, not two, but twelve Isonzo battles. Combat took place at heights of up to 3,600 meters (12,000 feet), with the magnificent but deadly mountains posing entirely different challenges than those seen on the western and eastern fronts. Our trailer will give you an idea of what we mean …
In Isonzo You’ll find yourself storming mountain-top fortifications, battling through ruined towns, fording rivers and much more. The new Offensive game mode immerses you in historic battles – fight for the iconic Salcano Bridge, the outskirts of Gorizia and the arid Carso Plateau overlooking the Adriatic coast. A team is tasked with capturing a series of defensive positions while the defenders must prevent this from happening. These defenses range from concrete bunkers carved into mountain sides to shallow foxholes – but don’t forget that the rugged terrain itself can pose challenges for attackers.
Mountain warfare in WWI
The idyllic landscapes of northeastern Italy offer stunning views, unlike the muddy trenches in our Western Front game. Verdun or the snowy fields of Tannenberg, but they are no less deadly. As always, we went to great lengths to accurately recreate the weapons, uniforms and sounds of the Great War in Isonzo, including research trips to Italy to see the battlefields as they are today. Visiting Italy also proved to be the perfect opportunity to introduce a range of new gameplay features to further enhance immersion. We have a lot more that we plan to reveal in the coming months, but you can already see the wire cutters in the trailer – being able to open new routes through enemy wire is a real game-changer! Another novelty is a loading system that gives players the ability to react to the tactical situation on the battlefield. There will also be many new weapons …
For example, players will be able to operate their own artillery directly for the first time in the series thanks to the introduction of mortars. Work with your team to drop explosives directly at concentrations of enemy troops or to eliminate awkward machine gun positions. Other options include the new rifle grenades … and of course, if you need a sturdy stand, it’s still possible to call in heavy artillery barrages, bombardments, and even poison gas. You will need all the weapons in your arsenal to successfully defeat the enemy on mountain slopes, colorful Italian towns and vital river crossings.
The Italian front arrives in the WW1 game series
Isonzo is the third game in the WW1 game series. Tannenberg focused on the clash between Russia and the Central Powers on the Eastern Front, while Verdun plunged the players into the bloody war of the trenches of the Western Front. Each game has its own play mode, with Verdun Frontlines mode recreating the back and forth of trench combat, and Tannenberg Mode of maneuver allowing encirclement and cutting key points. Verdun and Tannenberg are both available on Xbox – the perfect solution to keep you entertained up to Isonzo coming later this year!
The Alpine offensives will soon begin …
We will reveal more details about Isonzo As we approach the day of release, including a description of the new offensive game mode, more new features, and a closer look at the battlegrounds you’ll visit. Stay tuned and be on the lookout for development news!
Remember: it is not the mountain that we conquer, but the enemy.