Home Gaming News Monster Train: The Last Divinity DLC Available Now

Monster Train: The Last Divinity DLC Available Now

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Monster train launched its new DLC, The last deity, featuring the Sixth Clan and a truly massive final boss. And there’s more, like a brand new resource system called Pac Shards, allowing you to fuse two of your favorite units into one super strong unit.

Let’s focus on the new clan, The Wurmkin first.

This new clan has emerged from the depths of Hell to team up with your 5 original favorites. The Wurmkin clan is led by two powerful new champions. The Spine Leader uses the power of charged echoes to deal damage and make compatriots even more powerful, and the Echowright can harness the power of consumable spells in whole new ways. Charged Echoes create buffs for the entire floor and bring a whole new game mechanic.

During your races you will have many new hidden cave events. Some give temporary buffs and others make you design your own map. Some you will see more than others; the specials are always rare to meet.

With the DLC we are introducing another new mechanic, Pact Shards. Pact Fragments are a whole new currency; unlike gold, you reap benefits when you EARN shards rather than when you spend them. But beware of the trade-off, they also improve the power of your enemies in battles throughout your run. You get the Pact Shards in the Shard Map nodes during your trip to the Boneshaker. Each ring has a Shard card node, so be sure to look for them.

You can take more shards to gain gold, artifacts, or spell upgrades, or to perform a new mechanic called unit synthesis where two monster units are merged into one. For the player, this means combining the base powers of all the characters to create your ultimate unit. Choose wisely, this can only be done once per unit.

Using the powers of the Pact Shards, you quickly accumulate a lot of Shards. If you’ve earned 100 or more shards when you defeat Seraph, a new battle unlocks and you can take on – The Last Divinity!

Did you think your quest to rekindle the fires of Hell was already over? Think again, a disturbing new deity is interfering with the ongoing battle between the forces of Heaven and Hell. The real final boss The Last Divinity has revealed itself. It is so huge that it cannot be confined to a single area and instead imposes itself on all 3 floors at a time. It will require a whole new strategy …

And then there’s more with new rare clan units, new artifacts, mutators, challenges, and deep strategic chaos. It’s about providing the right amount of complexity to enable multiple strategies to be successful. For all of your Success Hunters, we have 3 beautiful Mastery Card Frames to unlock.

We can’t wait to hear about the successful strategies you create!

The last deity

Good Shepherd Entertainment


3


$ 11.99

$ 10.79

The Wurmkin Clan The 6th Clan has been summoned! A new clan has risen from the depths of Hell to team up with your five original favorites. The Wurmkin Clan is led by two powerful new champions: the Spine Chief and the Echowright. The Spine Chief uses the power of Charged Echoes to inflict damage and make compatriots even more powerful, while the Echowright can harness the power of consumable spells in whole new ways. Charged Echoes creates buffs for the entire floor and brings a whole new gameplay mechanic to the already diverse world of Monster Train. Pact Fragments Gain new divine powers, but beware of the costs! Pact Fragments are a whole new currency. Unlike gold, you reap benefits when you EARN shards rather than when you spend them. But be careful of the trade-off: they also improve the power of your enemies in battles throughout your run. You acquire Pact Shards from the Shard Map nodes during your journey through the Boneshaker. Each ring has a Shard card node, so be sure to look for them. You can take more shards to gain gold, artifacts, spell upgrades, or to perform a new mechanic, called Unit Synthesis, in which two monster units are merged into one. If you’ve earned 100 or more shards when you defeat Seraph, a new battle unlocks and you can take on – The Last Divinity! The Last Deity A new danger has awakened to challenge anyone who absorbs the power of the Pact Fragments! The Hell Clans will need to rally and support the Wurmkin Clan, as a disturbing new deity interferes with the ongoing battle between the forces of Heaven and Hell. The last deity is so huge that it cannot be contained in an area and instead imposes itself on all 3 floors at a time. Prepare yourself, for all of your previous knowledge and strategies will be pushed to their maximum to overcome this last divine force. What will tip the scales?

Monster train

Good Shepherd Entertainment


105

$ 24.99

PC Game Pass

Xbox Game Pass

Hell is frozen. Only you can protect the last burning pyre from the forces of heaven and restore hell. Monster Train brings a new strategic layer to roguelike deckbuilding, with three vertical playing fields to defend. Includes Wild Mutations and Friends & Foes released updates! No playthrough is ever the same, it’s a new challenge every time. You’ll never play the same deck twice! * 25 alliance levels (difficulty) * over 250 cards * 5 monster clans, each with their own distinct gameplay * Each clan has 10 levels to unlock, bringing new cards to your deck * Upgrade your clan champions multiple times * Challenge your friends to beat your score Visit powerful locations To take back hell, you will need to power up. Choose your route carefully, different places offer different advantages; Upgrade your champion, recruit powerful units, upgrade cards, earn passive bonuses, or duplicate any card in your deck. Adapt Your Strategy To Your Playstyle With five clans to choose from, each has their own unique and surprising gameplay. Choose your main and support clan to access all cards from both. As you race, you’ll be able to upgrade cards by shuffling and matching upgrades to open up new avenues to victory. You can even duplicate your favorite map on special map nodes before facing the final boss. HELL RUSH Multiplayer In Hell Rush Multiplayer, eight players compete in a frenzied real-time competition. Each player has the same resources and opponents to create a level playing field. As time goes by, it’s a test of who can make the best decisions under pressure. Only a true demon of speed can remain undefeated. DAILY CHALLENGE Take on a new challenge every day with a race hugely modified due to gameplay mutators. Compete against friends around the world and climb the leaderboards with a skill-based scoring system. CUSTOM CHALLENGE Design your own unique challenge and share it with your friends. Each custom challenge has its own leaderboard so you can send your friends straight to hell.

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