Thursday, October 10, 2024

Assassin’s Creed fans have decoded its fictional Isu language

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Fragments of the Isu language have appeared in games for over a decade. however, Assassin’s Creed Valhalla, the latest entry in the series, includes several translated documents that players can read in modern segments of the game. This has allowed fans to begin to decipher the language. What they found is a complex language that has its set of rules on verb tenses, grammar, and conjugation, and it has more in common with Latin and ancient Greek than any modern language. The video goes into almost exhaustive detail and shows what the community has learned from these documents can be applied to other sections of the Isu text found throughout the game. Darby McDevitt, Valhalla narrative director, congratulated the team on what must have been a monumental effort.

And there is more to come. The video above is just the first of several clips the community plans to upload in the near future on the topic. They’ll have another clip detailing the digital structure of the language, as well as one on the Canterbury file, a long cursive in-game text that had yet to be translated. You can follow by subscribing to Access the Animus Youtube channel.

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