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Exceed the beaded entrance to room six at No-Tell Motel in Cyberpunk 2077, and there she is: a statuesque blonde woman perched on the edge of a bed covered in animal prints. She is wearing a capless bra with black tape covering her nipples, and there is a cherry red dildo to her right.
“I bet you didn’t expect to see me here,” she said.
After the main character of the hit video game, V, has sex with her, the reward rests on the bed. This is the same dildo from before, only now transformed into a melee weapon. The dildo “might not be lethal,” according to his profile in the weapons inventory, but “it’s perfect when someone is just asking to be fucked.”
“Sir John Phallustiff” as the cocked sex toy described above in the game calls him, isn’t just a one-off flourish. There are a lot of them in this complex dystopia. Walk through the locker room at Lizzy’s bar and you are greeted with a spiked bronze dildo and anal plug upright on a shelf. Look under a car and you’ll see a dildo staring at you. Dildos are everywhere Cyberpunk 2077, as many gamers have discovered. But why?
A representative of the company behind the game, CD Projekt Red, claimed last week that the abundance was a bug. “We wanted Night City to be fairly open sexually,” the rep said. Business intern, but too many sex toys appeared to be random objects scattered around the game world. “We’re going to adjust them so that the dildos don’t seem too out of place / context and distracting.” Meanwhile, a company designer who told me he wished to remain anonymous an account of the “tumultuous PR” around the game said that they put all the dildos on for two reasons: to be controversial, and also “Portray the future cyberpunk as sexually positive. “
Whatever the intention of the designers, the ubiquitous dildos Cyberpunk 2077 send a very specific message, and it’s not sexually positive. In the game, dildos are either categorized as weapons on their own terms, or as “junk” to be taken apart and reused to make more important things, like … weapons. Dildos are not described here as tools for sexual pleasure, but rather as the litter of a decaying world and a makeshift way of doing violence. If someone in this future masturbates with dildos, apparently they throw them on the floor right after. Maybe it’s because in Night City, sex toy technology sort of failed to improve by 2077. While V’s body can be improved with the latest technology (titanium bones, bioplastic blood vessels, etc.), the game’s artificial dicks are blocked in the early 2000s: standard penis replicas, no clitoral suction device in sight.
Game designers know that disembodied cocks are funny. This is why the South Park video games are full of them; and that’s why 2016 Genital jousting was such an independent success. But when it comes to science fiction, there’s probably more to it. In a futuristic context, dildos often serve as substitutes for our disconnected self, a sign that we have lost our humanity. Sometimes devices even act violently on their users, punishing humans for replacing skin-to-skin sex with technology. the sex machine in Barbarella (1968) gives Jane Fonda’s character the best orgasm of her life, then almost kills her. “You have exhausted its power. He couldn’t follow you… Shame on you! yells its inventor. the orgasmatron in Woody Allen’s Sleeper (1973) is the symbol of a soulless society, a world where men are powerless and women icy. WestworldSex Robots from (2020) reside in a theme park filled with fun for the rich, until they rise up and destroy their human creators.
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