Ubisoft is working on an open world Star Wars game with Lucasfilm Games. Division developer Ubisoft Massive will develop the new game.
According to a report by Wired, no further gameplay details have been announced and Massive is apparently still recruiting for the project. The game will use the Snowdrop engine used for the studio’s Division games, and Division 2 director Julian Gerighty will be leading this project as well. No indication has been given as to whether Massive’s Star Wars game will be single-player or multiplayer, what part of the Star Wars timeline it will be in, or when it may be released.
Ubisoft CEO Yves Guillemot gave a little tease, saying the game will be “an original Star Wars adventure that’s unlike anything that has been done before”. Lucasfilm also said all Star Wars games will continue to be treated like guns alongside TV movies, books, and comics.
Every IGN Star Wars game review
Earlier this week it was announced that the Star Wars games would be released. a new unique brand called Lucasfilm Games. Lucasfilm Games also announced yesterday that MachineGames and Bethesda working on Indiana Jones game.
In 2013, EA and Disney announced a multi-year licensing agreement that gave EA exclusive rights to publish Star Wars games developed by its internal studios. That deal now appears to have been changed, but EA will continue to be a very strategic and important partner to us now and into the future, according to senior vice president of global games and interactive experiences at Disney Sean Shoptaw, speaking to Wired. .
The Wired report makes it clear that Disney will ask companies to use Star Wars and other Lucas properties (such as Indiana Jones), although Lucasfilm Games VP Douglas Reilly has made it clear that Lucasfilm Games will have final approval of all projects.
The EA deal produced games like DICE’s Star Wars: Battlefront 1 and 2, Respawn Entertainment’s Star Wars: Jedi Fallen Order, and EA Motive’s Star Wars: Squadrons. However, there were also some major cancellations, including Amy Hennig’s Project Ragtag which was in development at now deceased Visceral Games.
The Division games are set in a fictionalized version of the United States in cataclysmic events that force members of an elite military unit known as the Strategic Homeland Division to rebuild American cities afterwards. Both games featured live service elements where players would continually work on their characters and earn new gear by completing high-end goals. Massive has also been working on an Avatar game for several years, which was recently postponed to 2022.
Matt TM Kim is a reporter for IGN.