[ad_1]
No Man’s Sky continues to produce free content to its players, and its latest update adds a feature that surprises me that hasn’t arrived sooner: animals! That’s right, the game’s 3.2 update, Companions, lets you adopt alien creatures to raise them like your own little space cadets.
So how does it work? First, players adopt a creature by baiting / feeding it, and they can adopt up to six companions (although additional slots can be purchased with Nanites). Players bond with their pets by feeding and giving them attention, like playing. Once bound, companions can be summoned anywhere, including the Space Anomaly. Pets have unique personalities that influence their behavior, and their behavior is shaped by their species and ecosystem. A companion registry keeps track of your pets’ personality, mood and confidence level.
For even more information about your companion’s thoughts, his harness contains a neural link to your exosuit that provides a rough translation of his desires, expressions, and feelings about the world around him. Like real interactions with pets, introducing your critters to other players’ companions can be great or get aggressive. Animals can also be renamed and personalized with various accessories and decals.
In addition to providing companionship, companions also have practical uses. While exploring, they can independently search for resources and then extract them using a shoulder-mounted laser. Pets can also mark hazards, dig up treasure, and locate buildings. Companions react to your gestures, which you can use to place specific commands. VR players can physically point to send animals in a specific direction.
Take care of your animals well enough and they will lay eggs that you can incubate in your exosuit. Baby animals inherit traits from their parents but still have their own quirks. You can trade rare or desirable eggs with other players or use the new Egg Sequencer to tinker with their DNA and create entirely new life forms.
The companion update also adds improvements for general interactions with creatures. The coolest thing is that now players can ride giant creatures. Additionally, the Companions update features user interface improvements and faster warp / load times on PlayStation 4. To view the full list of features and bug fixes, visit Hello Games Blog.
What do you think of adding pets to No Man’s Sky? Are you going to assemble your team of useful creatures?
[ad_2]



