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You can’t change your life path unless you start a new game, so choose carefully!
What your life path changes
Choosing your life path is not a frivolous part of the game. On the contrary, it can affect your social status and therefore the way your story may unfold in different ways:
What your life path does not change
That said, your Life Path will not give you any direct benefit in the following areas:
Life Path Choices Explained
You have the choice between three life paths: Nomadic, Street child, or Company (aka Body).
Each Life Path has exclusive missions, and every now and then you’ll see options for V to refer to his Life Path in a conversation. While this is usually unimportant, it is just something you can experience on different life paths.
Your choice doesn’t give you any attribute benefit or perk, but some characters you come across will have different things to say to V depending on your life path. For example, if you meet another Nomadic, V can refer to their time as a nomad and this can spark more conversation. Some characters will also refer to the origins of V.
Life Path also determines V’s starting clothes, but you can change them pretty quickly. Read on for more information on each path of life.
the Nomadic life path is the one that revolves around the story of a stranger. Beginning their journey in the vast desert district outside of Night City called “The Badlands”, the nomads are scrappy and resourceful people who pride themselves on their strong family dynamics, forming clans that function much like small ones. communities. Inside Night City, nomads have a bad reputation, especially with the corporate and police elite, and are treated like outcasts.
As they reside in the suburbs, nomads are savvy in the area of ​​acquiring and transporting stolen corporate goods and their valuation. This knowledge can help them.
- Nomadic backstory: V is an alien from the Badlands looking for a new life in Night City.
- Nomadic departure destination: The Badlands
- Nomadic departure mission: The nomad
the Life path of street children is part of someone who is no stranger to the streets of Night City. Their journey begins in Heywood, a large neighborhood that borders the corporate landscape of Downtown and is home to the majority of Night City residents. Having lived a life on the streets fighting badges and browsing gangs, Street Kids has a wealth of knowledge about the city, knowing every street and just about everyone who lives there. Their intelligence of the streets and their relationships with the people who live there can help them.
the Corpo Life Path, as you might guess from the name, it’s all about getting by while navigating around people consumed with money, power, and respect. The Corpos begin their adventure in the heart of the Night City business district, also known as the Downtown, surrounded by sleek, towering skyscrapers with meeting rooms of executives shaking hands over sly chords. Since Corpos know the percent way of life, they have a knack for dealing with people on the upper echelon and this knowledge can help them.
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