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Backward compatibility is a feature that Xbox fans appreciated with the previous generation and this game on nostalgia wore beautifully in the current generation with the Xbox Series X / S. To make that advantage even better (beyond never having to leave old favorites behind), Microsoft has revealed a new feature with FPS Boost.
Senior Xbox Program Manager Paul Eng visited Xbox Wire blog to discuss recent enhancements to the team’s backward compatibility program. When designing the Xbox Series X and S, backward compatibility played a key role, including pretty much every title that got faster load times and the Quick Resume feature when playing on the latest console. Now, a new update aims to make this aspect of the Xbox experience even better with the reveal of FPS Boost, which aims to add a variety of new methods to double (or even quadruple, according to the blog post) the original frame rates. previous titles. .
This feature is not yet available for all titles but has started its implementation of improvements with the following games:
- Far cry 4
- New Super Lucky Tale
- Sniper 4
- UFC 4
- Watch dogs 2
Lucky’s Tale will see FPS increase to 120 FPS, with more games added later to reach (and exceed) 60 FPS. Another feature added by FPS Boost is new metrics that will alert Xbox gamers as to whether they’ve turned on Auto HDR or the new FPS Boost.
Xbox
New announcements regarding FPS Boost will be on the decline over the next few months, including affected new titles. A new rollout of menu icons and settings will also continue to be provided, including compatibility options that will allow gamers to turn Auto HDR on and off and the FPS Boost features mentioned above.
What do you think of the evolution of Xbox Backward Compatibility Program, especially when you look at how it inspired Sony to do the same with the PlayStation 5? Give your opinion in the comments section below!
[Source: Xbox Wire]
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