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BioShock 4 Cloud Chamber developer is recruiting and a new job description because a senior writer can give us some clues as to what’s in store for the franchise.
The new job listing, first reported by PCGamesN, is specifically aimed at contestants “who can weave impactful character-driven stories in an open world.” The Senior Writer will also help create “main and side mission content,” suggesting that this new BioShock will allow players to deviate from the main path throughout the game. The role will be tasked with assisting “creation and development. ‘execution of the basic story, including writing dialogue and other narrative elements as indicated.
Secondary content isn’t necessarily a revolutionary concept for the BioShock franchise, which has deep roots in the generally open-ended immersive simulation genre. Even the simpler BioShock Infinite has several missing side quests to encourage exploration, like the hidden button that opens the back room of a bar known as the Salty Oyster.
That said, a few buzzwords like “open world” and “side mission content” can mean a lot of different things depending on the game, and a game’s scope and style can easily change over the course of a year. . long project. BioShock 4, which was announced by publisher 2K in December 2019, appears to be still in these early stages. Kelley Gilmore, a 20-year game development veteran on titles like XCOM and Sid Meier’s Civilization, is leading the new project. Gilmore previously told IGN that original BioShock creator Ken Levine was in no way associated with the project.