Sony is wasting no time showing some of the material for its future PlayStation 5 VR Headset. The company has revealed its new VR controller, and there’s no doubt they’re miles ahead of the Move wands of years gone by. Ergonomics have received a significant upgrade, as you’ve no doubt noticed, but the devices also include control and feedback technology that is competitive with some of the latest VR gear.
Unlike Move, which was actually just a holdover from Sony’s PS3-era attempt to emulate the Wii, the PS5 VR controllers are “orbs” with a grip that promises more freedom, better balance and comfort over a range of hand sizes. The design isn’t that unusual compared to typical VR controllers, but it’s still a welcome change.
The greatest advancements are in technology below the surface. Sony hopes to recreate the DualSense experience with adaptive triggers and “optimized” haptic feedback, but you will also find Valve index-Finger-type touch sensing to let you make gestures (like pointing) without having to apply pressure And there are no prominent bright lights to help an external camera track you – the headset itself follows you. controllers using a ring at the bottom.
The PS5 headset is still a long way off and won’t appear in 2021. The prototype VR controllers will reach developers “soon”, giving them some time to understand how the new entry works. It’s safe to say this opens doors – studios can create sophisticated VR games comparable to the latest PC titles, and in some ways ahead of the standalone VR experiences like you get with the. Oculus Quest 2.